Once again, the greatest fighters - and Sagat - gather to find out who is the strongest of them all! However, unknown to them, a force of evil is plotting behind the scenes, because that's what happens in fighting game tournaments.

Note: This is a Dolmexica Infinite mod, which in turn is a Mugen interpreter for Windows/Web/Dreamcast.

Controls for Windows/Web:

  • Movement - Arrow keys
  • Weak punch - Q
  • Medium punch - W
  • Strong punch - E
  • Weak kick - A
  • Medium kick - S
  • Strong kick - D
  • Start - Enter
  • Movement during cutscenes - Arrow keys
  • Return to title screen / Exit the game from title screen - Escape

Controls for Dreamcast:

  • Movement - D Pad or Analog stick
  • Weak punch - X
  • Medium punch - Y
  • Strong punch - L
  • Weak kick - A
  • Medium kick - B
  • Strong kick - R
  • Start - Start
  • Movement during cutscenes - D Pad or Analog stick
  • Return to title screen / Exit the game from title screen - A+B+X+Y+Start (Standard Dreamcast combo)

Additional notes:

Thanks for playing!

Install instructions


Extract the folder and open DreamFight17.exe.


Burn the .cdi file to a CD-R using Padus Discjuggler 6.0 (https://legacy.padus.com/produ...).  CD-RWs will not work. Burn at slow speeds, if possible. Put the CD-R in your Dreamcast. If it shows - Dolmexica Infinite Demo 6 executable- during the Sega logo screen, you did everything correctly.


Dream Fight 17AD for Dreamcast.zip 101 MB
Dream Fight 17AD for Windows.zip 80 MB


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and also some moves i just press random buttons hopeing something would work so please show me the move list

because i have to go to watch mode in order to do a special

show me a few speicals

imstil sanstheblueberry i just switched the acount

well can you at least tell me how to do any special

how do i use special moves they did not show how on the controls list


Every character has their own special moves with different inputs, they are not all listed, because listing them all would lead to quite the long control list.

The original Mugen way would be to go into the character files and look into the command file. Though I can see that that would be difficult with the web version. As far as I know the original Mugen did not have any way to look at the commands in-game, might be worth adding something like that to Dolmexica especially for something like the web version.

In a more practical way, a lot of characters have moves that are based on quarter-circle motions of the analog stick/dpad/arrow keys, you can get most of the characters to use special moves with that.

tell me the speicals i really dont care how long it is i just wana beat sonic and other fighters


Pretty cool! Brought back many memories.
I am not sure if it's due to the mod or to DI, but I have two observations. 

  • The AI could be improved. I am a scrub at fighting games, but I did clear the story mode with Mai.
  • Johnny Cage is huge, despite the other MK characters being regular size. 

The fact that can be played on the browser is a thoughtful addition. Thanks!

Thanks for testing it!

You're right, the AI is too easy. I haven't finished the options menu yet, so I've locked it at super easy difficulty. There are some characters with built-in AI, but off the top of my head, I can only think of one (Mima) which is hard to beat. The giant Johnny Cage thing is because I haven't included the global scale parameter yet, it's a lot of fiddling, since it worms its way through everything. Maybe with the next demo. Either way, thanks again for the feedback!


My pleasure. I look forward to being beaten up by Sanic.